博文

Another Image for the sensor's layout

图片
      I found some problem to the previous sensor's layout image when I showed this to my friends who not familiar with Chinese Culture. The problem is the viewer may get confused when I change the black dragon to gold dragon or in the backward. The view may assume the dragon has the ability to change the color, it still the same dragon, but it has the ability to change the color. Which it is not right!        I asked my friend Zimo to help me to recreate the image which contains two colored dragons and a ball in the middle. The concept of image came from Chinese idiom "双龙戏珠"(Double Dragon Play Beads), I think this new image can solve the confusion.

Pi Ying(Chinese Shadow Puppetry) Demo

图片
 I took some character image from Internet, and I animated some of them create a small shadow puppetry play in Unity.      I also added Particle system to simulate the weathers, like, rain, cloud and thunder.

New Image Patterns

图片
 I created few new images for my sensor's layout. The image is took from the one of the dragon robe of  emperor of Qing dynasty. You can find it in many museum website, such as National Museum Scotland .

Unity Android Debug

图片
     For people who never play with Unity android debug before, here are few steps to do it.     1: Make sure you download the Android Build Support for you Unity version and check Preferences in Unity Edit menu to make sure you have Android SDK and NDK installed. Usually Android SDK and NDK will be installed when you install Android Build Support . If not you can go to download Android Studio and manually copy the path. JDK is also same.      2: Go to Build Setting, switch to Android build platform. And check development build if you want.     3: Now, open the developer option in your phone. You might not see it in your phone setting, because it is hidden by default setting. Some phone you can just tap 7 times on the bar that say the your current phone's system version. You can easily search on Google for how to open developer option for your phone. Once you see the developer option, click USB debugging and allow USB debugging when you connect your phone to the computer. 

Designing With Multiple Interactives: Five Common Pitfalls

    Designing With Multiple Interactives: Five Common Pitfalls by  Allen, Sue, and Joshua Gutwill      This is a pretty good paper talks about the multiple interactive experience design, and it presents 5 common problems to the readers. " 1) multiple options with equal salience, 2) features allowing multiple users to interfere with one another, 3) options that encourage users to disrupt the phenomenon being displayed, 4) features that make the critical phenomenon difficult to find, and5) secondary features that obscure the primary feature."     Solutions: "1) limit Functionality, 2) segment functionality, 3) create a hierarchy of salience.     It also include a case study on interactive features of exhibits. The goal of the study is to find out what is best complexity of the interactive features. 1 Only interactive features, no video. 2 Less features, but with video. 3 No feature, only video. The result shows have a certain degree of live interaction is essential, and the

A New Idea For My Thesis Project

图片
     My advisor suggested me to talk a look about the museum exhibits, and one thing that caught my attention is the diorama( a three-dimensional full-size or miniature model ) . The other thing I found when I was researching dioramas is the popup card. Dioramas Popup Card Example     I found out that the 2 points perspective drawing will work perfectly as the background of the popup card, and I went to find some good image about it. I found one good video tell how to draw a 2 points perspective drawing.  How to Draw Using 2-Point Perspective by Circle Line Art School     I took a screenshot for the image that the person draw in the video and use Photoshop to cut it into two parts. It turns out it still look pretty good. Then I found import two free buildings assets (Watch Tower and Gate) from Unity asset strong and my friend's character model.     I haven't not set up script for more complex interaction for the scene. Because I am having a  problem with the design of the layo

3D User Interfaces: Theory and Practice

图片
     This is a very good book if someone want to learn 3D UI. Link (If you cannot access, search the name of book on Drexel library website). Here are the chapters of the book.           It gives definitions to the terms that involve in 3D UI and 3D UI design. Such as, the definition of 3D UI, any UI that involves 3D interaction is 3D UI.       I like the Hardware section of the book, it says any 3D user interface requires display device or output device. Like screen(visual display), speaker(auditory) and keyboard(haptic). For my project, I have 2 main display devices, AR(visual display) and the fabric sensor(Haptic, partially visual). Maybe speaker can be include as well.